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ORAL COMMUNICATION APPREHENSION AND MUET SPEAKING PERFORMANCE OF ENGINEERING UNDERGRADUATES IN A TECHNICAL UNIVERSITY
A PROTOTYPE DEVELOPMENT OF PERSONALISED LEARNING ENVIRONMENT FOR NUTRITION TOPIC FOR SECONDARY SCHOOL
MOOC WEB DESIGN FROM THE PERSPECTIVE OF MALAYSIAN TECHNICAL UNIVERSITY
INTERACTIVE SIMPLE CARTOON DRAWING TUTORIAL FOR AUTISTIC STUDENTS
INTERACTIVE VIDEO FOR AUTISM CHILDREN LEARNING BAKERY: USING GAGNÉ NINE EVENT AS A METHOD OF DELIVERANCE
INTEGRATE AN INSTRUCTIONAL DESIGN MODEL FOR LEARNING PROCESS IN VIDEO DEVELOPMENT
iBAKERY FOR AUTISTIC CHILDREN
ENVIRONMENTAL MAINSTREAM TOOLS (EMT) PRACTICES IN MELAKA SMALL AND MEDIUM MANUFACTURING SECTOR: ADULT LEARNING APPROACH
ACTIVE LEARNING: OUR FLIPPED EXPERIENCE
VIRTUAL AGENT'S DESIGN AND ITS’ VALENCE AND AROUSAL EFFECT ON EMOTIONS IN LEARNING: A RESEARCH PROPOSAL
GRAMMOV: LEARNING GRAMMAR USING MOVIES
E-TRANSFORM: HIGH SCHOOL EDUCATIONAL KIT FOR LEARNING MATHEMATICAL TRANSFORMATION
INTERNET OF THINGS (IOT) AND QUICK RESPONSE (QR) CODE TO ENHANCE READING AMONG SLOW LEARNERS IN PRIMARY SCHOOL
MENTOR-MENTEE PROGRAM FOR WEAK STUDENTS IN CALCULUS
A HEUTAGOGICAL APPROACH FACILITATE COLLABORATIVE LEARNING THROUGH DIGITAL VIDEO PROJECT IN SECONDARY SCHOOL
THE ACCEPTANCE OF SOCRATIVE AS SELF-ASSESSMENT APPROACH IN ENHANCING MOTIVATION AND ACHIEVEMENT IN LEARNING AMONG POLYTECHNIC STUDENTS
EDUCATION 4.0: TRENDS AND FUTURE PERSPECTIVES IN STEM TEACHING AND LEARNING THROUGH ROBOTICS COMPETITION
E-WATER LEVEL: EDUCATIONAL KIT FOR LEARNING CONTROL SYSTEM BY USING WATER LEVEL APPLICATION
HUMANIZING MOOC: TAPPING INTO DEVELOPERS’ MOTIVATION
A Conceptual Framework Study of Learning Mathematic Word Problem Solving using Virtual Reality Environment for Children with Autism
 
 
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